![]() Bosses will spawn in Ambush mode regardless. Ambush mode means an enemy cannot be alerted by weapon noise and will instead wait for direct line of sight before engaging the player. A scattering of primitive humans living in the Forest, mutants will seek out and attempt to kill any outsider that they can find on the Peninsula. Regular enemies, except Dogs, may choose to spawn in Ambush mode - this is the level designer's call. Mutants are the primary enemies of The Forest. ![]() Ashlea - Crushed by Jack Frost with a snow anvil. Dave - Impaled through the gut by Jack Frost with an icicle. Charlie - Pulled underwater by Jack Frost and drowned. Dogs can only spawn in patrol mode (there is no such thing as a standing Dog). Jack Frost 2: Revenge of the Mutant Killer Snowman Unnamed Male Janitor - Head cut in half by a flying glass shard when the tank containing Jack Frosts remains exploded. Regular enemies, except dogs, may spawn in either a standing state or patrolling state. Regular enemies will spawn only in a specific direction and cannot sight the player if approached from behind. However Easy difficulty mode will not spawn more regular enemies than Baby difficulty mode.ĭirectional and Uni-directional Spawning and Stand/Patrol Mode īosses will always spawn facing the player (they automatically rotate no matter which direction the player approaches them). Wolfenstein RPG is a first-person shooter and role-playing video game developed by id Software and Fountainhead Entertainment, released in September 2008 for mobile phones and in May 2009 for iOS. Regular enemies will generally spawn in greater numbers if a higher difficulty is chosen. The column "Static HP" in the below table indicates which enemies have fixed HP across all available difficulties. ![]() Bosses and mutants, on the other hand, have increased HP at higher difficulties. The HP of dogs and human enemies does not change between difficulties. ![]()
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